Putting your best foot forward: Developing a toe brace
Inventor & Developer (Jan. 2020- present)
I took on a personal project to develop a toe brace for a family member to improve comfort and ability to balance and walk.
Through this personal project I was able to go through each stage of device development– from inital requirements gathering and research, to designing and solutioning, to finally testing and gathering feedback. I’ve learned that I like to engage with people to solve problems, be hands-on with developing a solution, and gain feedback to improve both my prototype and myself.
The Goal
- Develop a toe brace for a family member to improve comfort and ability to balance and walk
Skills and Knowledge Required
- Knowledge of anatomy and physiology, including joint movements (acquired through Biomechanics, and Anatomy and Physiology courses)
- Knowledge of assistive devices (acquired through Rehab Engineering courses)
- Skills to design a prototype which can be 3D printed
- Knowledge of how to 3D a suitable prototype
My Role
Inventor & Developer
- Understand the needs of the individual
- Design a flexible solution to suit lifestyle
- Communicate and gather feedback for further iterations
Work Conducted
- User research, gathering needs and requirements
- Research and use of different materials to balance function and comfort
- 3D print design and execution
- Assembly of 3D printed parts
- Gather feedback and consider iterating on design
Skills Developed
Technical
- Use of TinkerCad to design the device
- 3D print design
- Acquired 3D printing certification
Non-technical
- Gather requirements
- Coordinate and communicate with individual for device fitting and measurements
- Communicate device considerations
- Gather feedback on initial prototype
Challenges & Learnings
Effective requirements gathering and user research
Challenge 1
- How do you conduct effective user research and distinguish between user needs and user wants?
Approach to Overcome Challenge 1
- Get an understanding of the user’s lifestyle
- Look at the “why” behind the request/need for the device
- Explore co-designing the solution with the user
Lessons Learned
- Requirements gathering and exploring background before prototyping (user needs vs. user wants) is essential
- Co-designing the solution with the user can bring out details that might have been missed in the requirement gathering interview and ensure a successful solution
Challenge 2
- How do you optimize 3D printing settings such as speed, external and internal supports etc.?
Approach to Overcome Challenge 2
- Research and understand how the various settings on the 3D printer work to build your object
- If the budget allows, try different settings and adjustments for the 3D printed pieces and test these pieces
Lessons Learned
- I created a handful of defective prototypes before I was able to develop something that could be thoroughly tested
- I learned that the balance between 3D printer speed, brim, and support makes all the difference, and getting the right balance can be a trial and error process.
Deliverables Produced
- Toe brace with inner cushion layer for comfort
- First prototype was printed in PLA as the 3D-printer used was not compatible with Ninja Flex flexible rubber material.
- Cushioning and Velcro strap was added to the final design to ensure a proper comfortable fit.
Next Steps
Iterate based on feedback until a comfortable, suitable solution is found.